Kaijuburbia
2022
Modeling, rigging, and animation done in Blender
Texturing done in Substance Painter
Compositing and motion graphics done in Nuke X
This animation was created for a short film project helmed by Bailey Oliver and Nathan Henry called Kaijuburbia. I was initially brought on the project to create the intro animation, but eventually I ended up doing some polishing work on the greater film's VFX.