Kaijuburbia

2022

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Modeling, rigging, and animation done in Blender

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Texturing done in Substance Painter

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Compositing and motion graphics done in Nuke X

This animation was created for a short film project helmed by Bailey Oliver and Nathan Henry called Kaijuburbia. I was initially brought on the project to create the intro animation, but eventually I ended up doing some polishing work on the greater film's VFX.