DePaul University Virtual Production Demo
2022
 
					Virtual set created in Unreal Engine 4
 
				  Shot on Blackmagic Ursa
 
					Some assets modeled in Blender
 
					Some assets textured in Substance Painter
This project was part of a Project Bluelight program at DePaul University that was centered around creating demo scenes
				for the university's new prototype virtual production system. The system included a single LED wall connected to a computer bank
				and a Blackmagic Ursa camera connected to a Mo-Sys StarTracker motion tracking system. The system allows students to film on a
				virtual set created in Unreal Engine. The participants in this project were broken up into 4 groups that worked on 4 different
				scenes. 
					The scene I worked on was made to test out how the system could be used to film a "moving" vehicle. The scene was themed
				around a car chase at a toy's scale, in part to limit required visual detail due to the project's time and money constraints 
				as well as due to the large number of objects required to fill the scene. 
					My part in the project involved doing the bulk of the work in creating the Unreal scene, including modeling and texturing 
				the bedroom and a number of the objects within, finding assets for the objects I did not model myself, and rigging and animating
				the giant baby. I also served as the Unreal volume operator on the day of the shoot.